So, i’m cruising around doing a land tranfer in viewer 1 this morning, because the land menus are painfully slow to appear and respond in the new viewers, when i see a monstrosity of an ugly prim on the Clockhaven waterfront! WTF is someone thinking, I think to myself. A quick investigation reveals it to be the city’s first mesh house, and a quick relog into viewer 3 shows me how its really supposed to look. Herr Hammerer has taken a texture set he bought into Google Sketchup and added depth to it, with a prim equivalence of over 30 prims.
So, mein Herr, how is your land seeing that, as one prim or many?
and so you know, i consider v1 compatibility a moot point from here on out. i only use it for the sake of speed when doing admin things.
sooo, what do you think? what have you seen?