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Scale Composite Map of the Steamlands

Just to prove a tiny point.

The coin on the Western side is New Babbage.  Steelhead is NNE of us, and Armada is a scant 2 simwidths away at SSE.  Antiquity is a good bit away to the SE.  Much further away, nearly across the known world and quite close to the mainland is Cala Mondrago to the E, and further across the Mainland is Steeltopia to the ESE.

Working on a ‘prettier/steamier’ version…with a scale.

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  1. Mr Underby Mr Underby May 25, 2011

    I didn’t realize Steelhead was so large.

    • Jedburgh30 Dagger Jedburgh30 Dagger May 25, 2011

      it’s actually the cluster to the right of the circle.

    • Jedburgh30 Dagger Jedburgh30 Dagger May 26, 2011

      …and I should have some ‘detail’ maps to go with the ‘big picture’ maps…

    • Jedburgh30 Dagger Jedburgh30 Dagger May 25, 2011

      Worst part is that isn’t all of it…

  2. Orpheus Angkarn Orpheus Angkarn May 26, 2011

    Jed, thanks for sharing this screen cap. When you make the “steam” version, perhaps it could be overlaid onto a “normal” world map… although the placements might not make sense. I know Steelhead is supposed to be Pacific Northwest region of the US, so based on SL placements, New Babbage is in… California? Hawaii? That doesn’t seem to fit with the sim at all…. Now a gasket has come loose in my brain cavity and I must go fix it!

    • Jedburgh30 Dagger Jedburgh30 Dagger May 26, 2011

      That is one of those things.  Agreed, the actual layout makes less sense if you try to put real world constraints on it.   The other bit was to illustrate that there is some distance between Us and Them…that Armada is the only place you can ‘just pop over’ to in a reasonable time frame…

      • Byron Wexhome Byron Wexhome May 26, 2011

        Hmmm…that is an interesting puzzle, isn’t it. **Goes to some maps and tries to work it out.**

      • Arnold -Gager- Arnold -Gager- May 26, 2011

        Indeed, I thought the Steamlands were a lot closer together, using that other map as a reference which shows Caledon at about four hundred miles away from the tip, which is still pretty far away but with airships I figured a reasonable time frame for a trip there would be about 4 hours there 4 hours back.  Not really that bad of a commute but it would certaintly waste a part of the day.

        And that’s assuming, that once you get out far enough away from New Babbage you are incapable of cheating.

        • Mr Tenk Mr Tenk May 26, 2011

          realistically, it would take days to get anywhere else. weeks, even. the world was discovered at 3 knots per hour.

          • Arnold -Gager- Arnold -Gager- May 26, 2011

            New Babbage cares about realistically?  When did this happen and why wasn’t I notified!

            But seriously though, I did look it up and the hindenburgs normal speed was around 80 miles an hour, New Babbage seemed to be at least on par with that when I came to the conclusions of how long it took to get somewhere. 

            *shrugs*  If I’m wrong, I’m wrong.

            • Jedburgh30 Dagger Jedburgh30 Dagger May 26, 2011

              New Babbage cares about realistic.  It was in the Welcome packet.

              • Arnold -Gager- Arnold -Gager- May 26, 2011

                *Arnold looks at Grendel Footman, Heliotrope, Rawhead, the Underby’s, Kristos, Scald, Yang, the mayor, the Church of the Builder (which he puts in the same boat), himself, half of the town’s scientists, most of their experiments, Doctor Obolensky’s two most recent plans involving paint bombs and moon trips, the underwater facility, the recent monster attacks, reality enforcement devices, and so on and so forth.  There’s two things he could say about all that, but one is glaringly obvious, and for once even he realizes it’s probably rude, and therefore need not be said.  The other is:*

                And yet they still haven’t found a way to make a commute to another place faster than ignorance can take you.  There’s a lesson in there, probably.

                • Mr Underby Mr Underby May 26, 2011

                  Suspension of disbelief, Arnold.  Yes, unrealistic things happen here, as they do in many works of fiction, but a certain base reality has to exist or else we live in Cuckoo Land.  By your reasoning, I should be allowed to have doves as feet, a jukebox chest, and tiny oompah bands fly from my mouth whenever I speak… just because I feel like it.

                  If you want to travel to Cala Whatever three times a day, have someone build you some sort of teleportation device and be done with it.  Or go ahead and create a new form of faster transportation… it’s neither impossible or unlikely in Babbage.  Or you know, do what the majority of the population does, just stay in one place.


                  • Arnold -Gager- Arnold -Gager- May 26, 2011

                    ((Arnold has been responding in character, but only to an extent for the record.  I have been joking around in case it has not been obvious, in ways he wouldn’t if you had met him in world. Since you’ve brought up suspension of disbelief you must not have caught on to how unseriously I was taking this.  I have actually been listening to what you have been saying. 

                    Yes, I was considering the teleportation means, though I was thinking of it in a magical means since all one has to do for that to work is leave New Babbage and there’s either A. a mainland nearby where it could be used, or B. Armada which miss Jed suggests can be reached in a reasonable time and considering Cala is a bit more magical they (or rather Maddox) might have gotten such a means while there. There’s also those teleporters in or around the Gut so there’s also that approach.  =p 

                    I’ll try to think of something that doesn’t offend the senses or sensibilities of Babbage goers, and if I can’t, I won’t go there in character anymore.))

                    • Tepic Harlequin Tepic Harlequin May 26, 2011

                      Atheric Portals are around, for quick transportation, they were used to help out in the floods one of our other Steamlands had last year, and for getting to the Moon Base.  The high power needs, and sometimes erratic behaviour probably mean they couldn’t be used for regular commutes.  Expense often is a block for high speed travel as well…

                      In New Babbage, the Time Lords (who don’t exisit…) can use their TARDIS, Air Pirates and Shipping Magnates have their high speed courier and smuggling ships, as do the water based peoples, and of course, any ship can have stowaways (urchins etc…).  Those with a magical background, or non-human heritage may have their own forms of travel, but these have to be kept hidden or don’t work reliably in the City.

                      In Tepic’s case, he claims to walk everywhere, and does turn up in some odd places. When followed, the followers lose him when turning a corner, or when they glance away, and his travel times vary wildly, so it is only a personal method of transport, not commercially viable or of use to anyone else, so it doesn’t impact on roleplay to any significant degree. Maybe that is the key, oddities are fine, as long as they do not make a Deus Ex Machichia?

                      The maps themselves, well, there is sl reality, and what we know from the history and legends of New Babbage and the Steamlands….. which is real? hehhee

                    • Arnold -Gager- Arnold -Gager- May 26, 2011

                      ((Well, the magical approach wouldn’t work anyways, nor would the science approach, Arnold would more likely be torn asunder or land somewhere else if he tried either than to ever get a successful attempt from either source, and knowing this he would stay away from them.

                      Also, they could never have afforded a ticket to begin with so yes, the stowing away approach was in my mind to begin with.  Unless anyone has an objection to being high speed stowaways?  I don’t think that zeplins go high enough in the air that the air pressure and temperture would drop low enough to kill them.

                      Other than that, I’ll be out of options and just drop it.))

                    • Zaida Gearbox Zaida Gearbox May 26, 2011

                      *has successfully followed Tepic a time or two*

                    • Grendel Footman Grendel Footman May 26, 2011

                      I usually just fudge it, travel by boat or airship, claim it took anywhere’s from a few hours to a few days, anyone asks how I got back to Babbage so soon, just tell them I took a shortcut



                      Dr. Dinosaur however  has it easy, purloined taridis can go anywhere or anytime

                    • Arnold -Gager- Arnold -Gager- May 26, 2011


                      I’m an idiot.  For anyone who knows anything about Arnold’s backstory they’d know he was an urchin himself and even now treats them well since he remembers when he used to be no better off and in some cases worse off.

                      He gets to other places the same way they do, if no one has any objections that the skill somehow disappears with age.  =p ))

        • Jonathon Spires Jonathon Spires May 26, 2011

          I would think the referenced map would be good for rp reasons, otherwise you either have to deal on the grid map that the earth is one huge Panthalassa with the occasional island and four or more continenents. It is fascinating to see where the various place lie on the grid. I used to like to explore the grid. Haven’t done it in awhile.

          • Mr Underby Mr Underby May 26, 2011

            That map is ridiculous.

            It has been established that Babbage is on the shore of a large landmass, to the south is Ravila, to the north is Falun, to the west is Ichor Falls, and to the east is the Vernian Sea.  

            Even Ravila, Falun and Ichor Falls would be several days journey by train, and at least a full day by airships.  

            Other places like Caledon and Armada would probably be at least a week’s journey, and somewhere like Steelhead (which is on what will one day be USA soil) is a very long journey indeed.  Although certain urchins seem to make the journey back and forth several times a day, which is a little weird.


            • Jonathon Spires Jonathon Spires May 26, 2011

              I don’t think there is, or should be established cannon abuot it. It would tend to fluctate too much, in any case. Both maps are interesting.

            • Arnold -Gager- Arnold -Gager- May 26, 2011

              *Arnold shrugs*

              It’s amazing what you can do, until you find out that you can’t do it, I suppose.

              • Mr Tenk Mr Tenk May 26, 2011

                its best not to think about the travel conundrum too hard.

                • Arnold -Gager- Arnold -Gager- May 26, 2011

                  Me and Maddox are probably still going to visit Cala Mondrago regularly.  When I first arrived and before I even saw the first map I was able to get there by walking, but then I saw that first map and found otherwise so we started to take airships.  Now that I’ve heard this we’re probably not going to be able to get there that way either. 

                  I’m sure we’ll find some other way around it all.

                • Tepic Harlequin Tepic Harlequin May 26, 2011

                  just don’t get off the train at …. hehehehe

                • Bookworm Hienrichs Bookworm Hienrichs May 26, 2011

                  New Babbagers do not travel too fast, nor too slow.  They arrive precisely when they mean to. *wink*

            • Grendel Footman Grendel Footman May 26, 2011

              could always add just extra landmass to make it arranged more like the RP map, don’t forget the landmass Babbage is on doesn’t really exist as sims, that includes the nearby towns, IC what’s water in this map may not be water on the RP map

              Cala Mondrago is attached to the western side of Caledon, so distance there would work, IC we’ve said Armada is nearby Babbage.  

              Steelhead I’m at a loss, if we consider the spot it’s on to be Oregon, that puts Babbage around hawiiee I guess, not quite europe.

  3. Zaida Gearbox Zaida Gearbox May 26, 2011

    It’s at least seven sims now.  I keep counting them up and coming up with seven, but I also feel like I’m missing one or two. 

  4. Grendel Footman Grendel Footman May 26, 2011

    new high speed airships, all the rage, they can make the Kessel Run in 19 parasecs

  5. Arconus Arkright Arconus Arkright May 27, 2011

    Jed’s map is awesome (and it would be lovely to see it without the 640px width limit… just sayin’). A rare case of the map actually being the (virtual) territory.

    For my own reference, just to keep things straight in my head, I always consider Babbage to be on a land mass at the corner of England and France, and I was informed by Mr. Tenk that Caledon is to the west in the Atlantic somewhere. Basically I imagine that, instead of entirely sinking into the sea, parts of the continent of Atlantis remained above the surface in the Babbage-verse and that’s where the advanced technologies — as well as the magical creatures and the exotic metals — all come from.

    As for travel, you mean you didn’t write it into your bios that you can make little space warps like I do? Pish! Underachievers! 

    • Grendel Footman Grendel Footman May 27, 2011

      I was almost starting to say you could get that if you just cut and flattened the globe elsewhere to put Caledon to the west, then I remembered.


      SL is flat

      • Orpheus Angkarn Orpheus Angkarn May 28, 2011

        So… On the map it should read “here be dragons” at the edge

        • Grendel Footman Grendel Footman May 28, 2011

          that’s what happened to Xristopher Xolumbia when he attempted to sail around the grid to prove it’s round, eiher the dragons got him, or he fell off the edge

  6. Breezy Carver Breezy Carver May 27, 2011

    I myself often twirl best to next destination ..  just saying

  7. Marit_Static Marit_Static May 27, 2011

    ((although marit lives in a tardis, she prefers airships or other means of transportation. Especially rapid ones))

    Once I went to visit a friend in caledon, when i rented in the vernian sea, i was testing rockets at the time so i got in it with tge automaton who was still working in the inner hull, and shot us over to my friends place…wrll, i made sure to land us in the ocean under his airship…dunno how long it took but it was fast!!! Course i did have to bang the door locking lever down a few times with a hammer……

  8. Dr. Cyberusfaustus Dr. Cyberusfaustus May 27, 2011

    smiles as he lets his finger play across his aether-compass… Mephisto was a pain, but some things acquired during that acquaintance have proven quite useful…

  9. Grendel Footman Grendel Footman May 27, 2011

    back when I was experimenting with the moon cannon, I did manage to go from Babbage, to some other sims I wasn’t aware of, then across Caledon in probably less than 2 minutes, then hit void and had to eject

  10. Marit_Static Marit_Static May 28, 2011

    hehehe…remember the rocket trip you joined me on mr. footman…that was “after” the afore mentioned test…by one design…hehehe

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