The land market may be grim these days, but there’s some good work that has been landing lately. Let’s take a look, shall we?
*cue the educational filmstrip music*
Buckminster Solo makes an impressive show on his first land in the city with his Biologics Institute, located on the corner lot across from the Brunel. This returns to the heavy hardware themes on the very early Babbage builds, if your memory goes back that long.
Next door, Herr Beolas did some land swapping to take the old Steampunk Explorer lot and get closer to his other buildings. He placed his arched building up against the sidewalk, european style, to keep the street side looking tight, and left himself some working space adjacent to his already existing culdesac and side yard in the corner of the sim. It’s nothing fancy, but I point it out because many people fall into the trap thinking they need to fill up the entire lot with one building. He’s left himself a lot of open space, yet it does not look sparse or too open.
Steadman Kondor took Verden Jervil’s waterfront in Port Babbage, and chose a warehouse build that enhances the feel of a working waterfront. The few prims spent on the lifting boom and swinging upper doors adds a lot of depth and realism.
If you haven’t been over to Wheastone to see what Brandon Pappentas has been building, go look. Now. He started out with two of the small lots Ashiko let go of on either side of a canal and added to the coalyard theme started by Mr. Spire’s coalhouse into a barge and yard. Nathaniel helped out on scripting the lift.
Not satisfied, he bought up some of Red’s old holdings as it opened up and created this. And it just keeps getting more detailed.
Artful Hammerer felt right at home in that pokey lot tucked in next to Kahruvel Steamworks and the tracks, and built himself a small shipyard. In fact, he lives on a narrowboat in real life.
There were two parks that went in recently. Let’s talk about the one that survived. This is a huge piece of land, a full 64×64, but Kimika made it work without causing pain. Strong geometry keeps a clean, un-busy atmosphere, while the ring gears bring in the industrial without falling into the “just glue some gears on it” bin. I like how it opens a nice rooftop vista to the south. I raised the vacant backlot in Port Babbage to meet it and added a staircase for more access to city hall block.
Phaedra, and then Tesla, took up the challenge of the two triangle lots out in Wheatstone with good results. See? Its not so hard.
On the mesh front, take a look at this one land-impact mesh fireplace from Dr. Watson. Two with the fire. Sculptors, you need to convert your skills to mesh. Bring your skills up to the next level and be ready.
So while I am carrying a lot more vacant land than I am comfortable with, I am very happy with the builds that have been going in lately. You folks just keep getting better at it.