I have built a snow globe as a holiday gift for all of New Babbage. Anyone interested can find it on the first floor of the Clockwork Music showroom. http://maps.secondlife.com/secondlife/Port%20Babbage/114/192/106
The music is a piece of my own composition called “Winter Psalm”.
I also made a video of the snow globe with some New Babbage Winter scenes, which may be viewed here: http://youtu.be/tYjWIr5LTqI
May whatever holidays you choose to celebrate be happy.
Your humble servant,
MacKnight Culdesac
Clockwork Music

Thank you, in advance sir, for your generosity :)
I have one of these, and find it delightful. Many thanks for your continuing quiet service to the city of Babbage, Mr. Culdesac.
A delightful gift, thank you!
This has to be mesh, I am sure, as there’s a lower limit to object size in the wonderful world of SL prims; the small cottage and tree (decorated) just nearby are pricelessly atmospheric and seasonal; the Winter Psalm is a lovely composition, and is made to sound very much like a music box. Add to this the delightful animation of the winding key on the side of the globe after it is touched…. And the snow — snow gently flurries within the globe as the music plays. The building, the scripting, the music, the animation — all congenially and skillfully blended within one work well-suited to the period, and this made a gift for us! Amazing, and very much in the tradition of old world craftsmanship! My sincere thanks :)
It is, in fact, 100% simple prims. The key is “sliced” in the z-dimension to make it much thinner than the mininum 0.01 M. The snow is a mostly-transparent texture flowing over all sides of 3 nearly concentric hollow spheres. The music is played by the same scripts I developed for my ABC music boxes (an early version of which was used in my Steam Carillon and the Bell Tower I built for the Oiling Festival earlier this year). The cottage uses textures from Galactic Baroque.
Thank you for your compliments. I am very glad you enjoy the gift.
Oh my gosh! I’ve only begun to play with slicing prims for odd effect; I had no idea one could do a build like this at such a small scale with prims alone, the sheer difficulty of handling objects of a Z of 0.0100 made me assume it would (of course) be mesh! I shall apply myself more closely to the prims, sir… ;)
It is beautiful MacKnight, thank you.