Max Light, Shadows and AMbient Occlusion on…
The old thing of “only 6 lights” rendering is thrown out the window, now most light points within your draw distance cast some sort of light, this is a pic taken of Port Babbage showing all the streets, even Kayleeeeeeeeeeeeeee’s shop…lit up like a christmas tree.
That looks terrific. It’s a Phoenix with V2 innards, right?
Most impressive, how does the power station look with it’s various lights? I will have to give this viewer a try once I escape from the space between spaces.
What is the interface like in Firestorm? Classicish or V2ish?